Item Bug: Alchemists Fire
- Greenlion420
- Beta Tester
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- Location: Hemet CA, USA
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Item Bug: Alchemists Fire
The crafted Alchemists Fire cannot be used on a melee weapon. Give me an "Invalid Target" message.
@Bane, all my permissions in the project manager have been removed or I would have posted this little gem there.
@Bane, all my permissions in the project manager have been removed or I would have posted this little gem there.
Tonight in Casa Dega I hang on every word.
- Bane
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- Location: Palm Tree, Hawaii
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Re: Item Bug: Alchemists Fire
Did this happen recently? As you are set-up for project manager.Greenlion420 wrote:@Bane, all my permissions in the project manager have been removed or I would have posted this little gem there.
Life's journey is not to arrive at the grave safely in a well preserved body, but rather skid in sideways, totally worn out, shouting "Holy shit...what a ride!"
- Civious
- Administrator
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Re: Item Bug: Alchemists Fire
This is odd, I copied the craft version straight from the original. Might be an item tag problem...looking into it.
- Greenlion420
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Re: Item Bug: Alchemists Fire
I tried 3 different weapons but I'll try more.
Also the project manager is working for me again....not sue what happened there.
Also the project manager is working for me again....not sue what happened there.
Tonight in Casa Dega I hang on every word.
- Civious
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Re: Item Bug: Alchemists Fire
Duplicated the bug
- Greenlion420
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Re: Item Bug: Alchemists Fire
I was thinking about this one and wondering.
Our weapons can now be damaged. Could that be part of the issue?
Our weapons can now be damaged. Could that be part of the issue?
Tonight in Casa Dega I hang on every word.
- Bane
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Re: Item Bug: Alchemists Fire
Cool beans - I ran an update of the pm user list - although you were already entered as having the proper permissions - glitch in the matrixGreenlion420 wrote:Also the project manager is working for me again....not sue what happened there.
Life's journey is not to arrive at the grave safely in a well preserved body, but rather skid in sideways, totally worn out, shouting "Holy shit...what a ride!"
- Civious
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Re: Item Bug: Alchemists Fire
No, it's not related.Greenlion420 wrote:I was thinking about this one and wondering.
Our weapons can now be damaged. Could that be part of the issue?
- Greenlion420
- Beta Tester
- Posts: 85
- Joined: Thu Sep 10, 2009 2:59 pm
- Location: Hemet CA, USA
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Re: Item Bug: Alchemists Fire
You're right as always. I tested this on non-crafted weapons and got the same result.Civious wrote:No, it's not related.
Tonight in Casa Dega I hang on every word.
- Civious
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- Joined: Wed Aug 26, 2009 1:16 am
Re: Item Bug: Alchemists Fire
I've tested it with the standard alchemist fire and got the same result. I think it is most likely a spell hook bug.