Re: Item Bug: Alchemists Fire
Posted: Mon Jun 28, 2010 1:31 am
I found the problem. The specific script for alchemist fire has been overwritten, most likely from some script package we imported. I removed the custom version and it works again.
Bane, any idea where the "x0_s3_" scripts came from? These overwrite the default grenade scripts. I will delete them if not needed and they will revert back to the originals.
Bane, any idea where the "x0_s3_" scripts came from? These overwrite the default grenade scripts. I will delete them if not needed and they will revert back to the originals.